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* Thanks to boardgamegeek.com for game descriptions!

Found 596 Results
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Quicksand


The object of this game is to be the first player to position his pieces in the opponent’s starting row. The catch is that the pieces are (one minute?) sand timers and that their movement is dictated by a die. A timer that runs out of sand is sent back to its starting space. The Read More …

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November 24, 2015


Gallop!


Which animal will win the race? Open the magical Scanimation door to see who will move on each round. You’ll be strutting, galloping, and fluttering along as you race around the track. Guess correctly to win!

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Donkey Kong


Based on the Mario Brothers Donkey Kong video game, Save the girl, avoid the barrels, same as the video game.

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Pay Day


Pay Day is played on a one-month calendar with 31 days. During the game, players will have to deal with various bills and expenses, but will also have the opportunity to make deals on property and earn money. At the end of each month, players are paid their salary (the same for each player) and Read More …

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Big Deal


A game of quickly changing fortunes, where you try to climb the ladder of success by buying into wacky business opportunities (Rent-A-Monster, Kangaroo Airlines, Paint-On Socks, etc.) and hopefully selling them for a fortune. (How little things have changed since…) Your net worth is kept track of using a slide rule of sorts, dubbed the Read More …

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Pop the Pig


Pop the Pig is a game about feeding hamburgers to a pig, roll a die to see which color burger you need to feed the pig and let him chew on them. The more he eats the bigger his belly gets, until his jacket pops open and you lose.

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Don’t Wake Daddy


Children’s game in which players move by drawing cards and moving to the matching space. If you land on a picture-number space then you have to risk waking Daddy. Daddy is in his bed, a spring-loaded molded plastic gizmo. If you did something that might cause him to stir, you have to press the snooze Read More …

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Go to the Head of the Class


This is the classic board game of answering questions about Language, Science, Art & Music, Mathematics, History, Literature, and Geography.  

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Chutes and Ladders


There are 100 squares on the board and the player advances the number of spaces that is determined by a spinner numbered 1 through 6. If the player lands at the bottom of a ladder, they immediately climb to the top. If the player lands at the top of a chute, they immediately slide to the bottom. The Read More …

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December 7, 2015


Memory


Lay cards face down. Turn over two cards at a time, searching for matches. The player with the most matches wins.

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13 Dead End Drive


A bluffing game where you try to conceal your identity. On your turn you move two of the character pawns on the board. Movement is decided by dice. The board is a 3D house with several traps. If you move a character to a trap space, you may spring the trap if you have the Read More …

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Candy Land


You play the game by moving the gingerbread playing pieces on the gameboard spaces that match the colors and pictures of the drawn cards. The object is to be the first player to reach the candy castle. There are specific directions to play. You can play with one color block, two color blocks and picture Read More …

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What’s Up, Doc?


You’re suffering from some strange sickness and rush to the hospital to see the doc; only to find other patients also trying to get to him, too. You make your way through the hospital (roll and move, with some path choices) heading for the doc’s office on the top floor. On your way, try to Read More …

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Hangman


This is the classic letter guessing game with plastic cases to place letters in and to indicate how close the opponent is to being hung.

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Crocodile Dentist


Don’t get chomped by the cranky croc. Croc’s got toothaches and a snap-happy attitude. You’re his dentist – so get ready to push in a mouthful of teeth. Press in one Croc tooth per turn. But don’t push the one that triggers Croc’s touchy temper or, Snap. He’ll growl, charge and chomp and you’re out of the Read More …

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Happiness


The board is made up of various paths, and each one earns you a specific Key if/when you finish it. These Keys get placed in your Ladder of Success (in any order), and if you’re the first player to fill your ladder, you win.

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Hoopla


Prior to play the contraption is assembled. A spinner at the base of the contraption directs the action of players at they attempt to collect small plastic colored hoops of varying values from the end of a plastic chute, using a unicyclist. The unicyclist moves around a circular ‘trapeze’ wire by manipulating the angle of Read More …

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Guess Who?


The mystery face game where you flip over a collection of faces with different color hair, eye color, hair, hats, glasses etc. to deduce who the secret person is that your opponent has chosen. You flip over the hooked tiles as you narrow your choices by asking characteristic questions.

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Don’t Break the Ice


Tap out ice blocks one by one. They won’t melt when you are done! Take your time and do some thinking to keep the polar bear from sinking. To win, the bear must stay on top. One wrong block-he’ll go ker-plop!

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Score Four


The object of Score Four is to position four beads of the same color in a straight line on any level or any angle.

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Mancala


The game is played on a board of two rows, each consisting of six round pits. The rows have a large store at either end called kalah. A player owns the six pits closest to him and the kalah on his right side. Beginners may start with 3 seeds in each pit, but the game Read More …

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Loaded Questions


“If you were invisible, where would you go?” “If you could be a member of any TV-sitcom family, what would you choose?” Loaded Questions is the hilarious new board game that tests players on how well they know each other with over 500 fun personality-filled questions.

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Tribond


Players are given a list of three items and must determine the common bond. Landing on another pawn brings up a challenge situation, where the winner stays put and the loser moves back. The first team to bring their three pawns around the triangles wins.

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Malarky


A question card is selected by the reader (e.g. “Why does Mickey Mouse have 4 fingers”). On the back is the correct answer. That correct card is placed into a wallet and closed. Into all other wallets (identical) a bluff card has been placed. The wallets are shuffled and passed around the table. Then everyone Read More …

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Pick-Up Lines


In Pick-Up Lines, players secretly write down their best responses to a pick-up line. Read the one you have out loud and score points if your line is chosen as the best. “Do you know what time it is?” “Time to get to know you better!” Outrageous every time you play – and unique with Read More …

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